![]() ![]() Radbolt Engine and Diamond Press meters are more granular ![]() Increased Diamond Press recipe mass and work time leading to significantly more diamond throughputĭiamond Press radbolt storage capacity adjusted to 2x diamond recipe radbolt requirement Revised the radbolt port design on the Diamond Press, tweaked rotation and interact anims Please be kind to your modders, as this is a rather large change for them to deal with! Modders, the full details are in this post. This obsoletes all DLL mods in the test branch. Updated Harmony modding library to 2.0.4.0. New Codex Entries (all plant and critter codexes are now up-to-date) Suit durability (defaults to "Indestructible" in Base Game)Īdded sound for Solid, Liquid and Gas Meter ValvesĪdded rocket flying sounds to rockets on the StarmapĪdded Starmap Interplanetary Payload inflight soundĪdded sound for Gassy Mooteor falling and landingĪdded voice to Gassy Mooteor falling animation, and updated impact voice.Īdded launching, falling sounds to Interplanetary Payloads Oxygen Mask Station and associated buildings Spaced Out! players will be familiar with the fixes and improvements contained in this codebase, but now you can enjoy those fixes in the Base Game!Ĭontent Merged to base Oxygen Not Included (Currently only for Spaced Out! owners) Now Spaced Out! owners can use the button in the main menu to quickly toggle between Spaced Out! and the original Oxygen Not Included experiences ![]() New Unified version of the Base Game based on the Spaced Out! codebase (Currently only for Spaced Out! owners) If you notice anything that seems to be amiss between the two versions of the game, please report it as a bug! And as always, we'd love to hear any other feedback you have. Thanks for sticking with us through this large technical challenge. (You'll know it worked if your build number starts with "MD") Spaced Out! owners are now able to try this new version of the Base Game - just launch the game as usual and use the button in the main menu to toggle the DLC off. The Diagnostics panel, updated Resource screen, and other UI improvements will be consistent for all versions of the gameĭemolition skill will be available for everyone!Īll other new content (in particular the new rockets and multi-asteroid starmap, and radiation buildings and overlay) will remain in Spaced Out! only. "Stinging eyes" and related debuffs which give all players more reason to be cautious with chlorine Suit durability mechanics will be available in the Base Game (but toggled off in the game settings by default) Updated food storage/refrigeration mechanics will be the same in both versions of the game Some shuffling of the tech tree, notably moving most of the Conveyor Rails techs one tier earlier New traits, including skill-granting traits These are the features that you've seen in Spaced Out! which are now going to be part of the Base Game: While this has little impact on what you see as a player, it's necessary for us to continue supporting the game and pushing development forward. This patch also includes updating our development to the next major version of the Unity engine. Please be kind to the modding community and give them time to react to the new code. To all players: these significant technical changes are going to result in many mods needing updating in order to work. We have a doozy of a modding update! Modders, please read Updating to Harmony 2.0. It also means modding should be simplified because there is only one version of the game to mod against. This includes the many bug fixes and minor improvements we've made during Spaced Out's development, including fixing several major simulation bugs and countless typos. There are a number of changes that we've made in Spaced Out! which are just intrinsically good improvements to the game, some we had planned for the Base Game all along but finally got the opportunity to implement during Spaced Out! development. While our attention has been mostly on the DLC lately, our desire has always been to improve and evolve the game as a whole. ![]() What we're working on here is the continuing evolution of Oxygen Not Included. (These changes will be coming to the Base Game for all ONI players in the next few updates, but we're limiting them to Spaced Out! owners to make sure they get proper testing for now.) Playing the Base Game in this way will give you all the bug fixes and quality improvements that we've added to Spaced Out! since we went into early access, while still allowing you to enjoy the game-play of the original ONI you know and love. This means that Spaced Out! owners can toggle the DLC on-and-off from the main menu with a simple restart of the game. Today we present The Big Merge Update: A highly technical squishing of the Base Game and Spaced Out! codebases. ![]()
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