![]() It really is a perfect blend of factory management and traffic/city sim. Extremely easyĮxtremely easy to get lost in this game. You have to make sure the trucks have a good path to each place because everything. There’s a lot of potential! The main challenge is organizing logistics. I’m very pleased by that and am excited to sink more many hours into this game. And that’s one of 11 different building tabs. There’s 7 types of ores to mine, for example. Seems like there is already a ton of content which was my biggest concern before buying. But it is so much closer to Cities Skylines, and that makes me really excited. It’s a lot of what I wanted out of some other recent games like Dyson Sphere Program and Per Aspera. Love the idea of a PRODUCTION based city game (instead of taxes) and so far it’s great. You can adjust the difficulties of both to make your city management experience as easy – or as hard – as you want it to be. You don’t have to play hard Traffic management can be fickle and survival can be tough. Any city of sufficient size will sooner or later be home to more and more families as well, so make sure your schools can handle it and you are able to deliver the latest VR-edutainment products as well. As your settlement grows, you need to cover the increasing workload by employing scientists and engineers, which require a few more creature comforts. Give them food and shelter and they’ll keep your outpost running no matter what. Your first colonists will be astronauts, the best and the bravest humanity has to offer. ![]() If you are in to city building games, this game is for you. For this one, you can go as creative as you like. One of the coolest things in this game is, you can go BIG! there’s lots and lots of building space. Just wanted to write one to support this awesome, addictive game. Build highways, roundabouts, and multi lane roads to ensure the production heart of the city keeps beating. Your road network can handle a lot, but without your oversight it will grind to a halt and drown in traffic eventually. Each resource you ever produce needs to be transported to a factory for processing and each product needs to go to a habitat for consumption. Transport Infrastructure InfraSpace simulates every. ![]()
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